What's happening?

If you are trying to "create a feature" as a developer/pack maker: Configuration:

(like Hellish or Sea bookshelves) to reach higher Eterna, Quanta, and Arcana levels. Enchanted Books:

Remember the dreaded "Too Expensive!" message? Apotheosis deletes it.

Furthermore, the mod allows for the combination of "incompatible" enchantments through specific mechanics and items, meaning you can finally have that perfect "God Sword" or "God Pickaxe" without cheating or using Creative mode.

Why choose 1.12.2 over newer versions? Because Apotheosis 1.12.2 plays beautifully with the mods you already love.

New bookshelves allow you to control Eterna, Quanta, and Arcana.

In vanilla 1.12.2, the enchanting level caps at 30. In Apotheosis, you can build a setup that reaches level 100 or higher. This isn't just for show. Higher levels unlock the ability to apply enchantments that were previously unobtainable or restricted.

...then is the mod for you.

New items like the Farmer's Leash help automate or accelerate crops.

: Enhances villages by giving the Fletching Table the ability to craft specialized arrows (Explosive, Mining, etc.) and adding new trades to the Wandering Trader. Version Distinctions