[SystemSettings] ; Disable asynchronous shader compile stutter r.ShaderPipelineCache.Enabled=0 r.ShaderPipelineCache.BatchSize=0
However, credible leaks from early 2025 suggested that Double Exposure introduces a new "photo-hopping" mechanic—allowing Max (or a new protagonist) to jump between two parallel photographs of the same location, creating a dimension-shifting puzzle system. This demands higher frame rates for smooth transitions. Hence, the v1.0.1 patch focuses entirely on stabilizing performance during these dual-reality jumps. Life is Strange- Double Exposure -v1.0.1 FPS ...