WWE ’12 on PSP didn’t revolutionize handheld wrestling – that crown still belongs to SVR 2007 on PSP. But as the final fully-featured WWE game on Sony’s handheld (before WWE ’13 received a stripped-down version), it’s a solid, enjoyable time capsule of the 2011 “Summer of Punk” era, playable on a train or bus. Just keep your expectations in check, and don’t try to run a ladder match in a steel cage – the PSP might politely tap out.
| Feature | PSP WWE '12 | Modern WWE 2K (PC/Console) | | :--- | :--- | :--- | | | 12 standard types | 25+ (WarGames, Gauntlet) | | Creation Suite | Limited to 6 layers per CAW | Unlimited, image uploader | | Gameplay Speed | Fast, arcade | Slow, simulation | | Roster | 60+ (2011-2012) | 200+ (includes 2024 stars) | | File Size | 800 MB (CSO) | 60 GB+ | | Portability | Native (PSP/Emulator) | Steam Deck only |
to create "total conversions." These fan-made updates often included:
console versions introduced "Predator Technology," a brand-new engine designed for more fluid animations and strategic gameplay. Unfortunately, the aging hardware of the PSP couldn't support this new tech, leading THQ to drop the handheld version in favor of focusing on the PS3, Xbox 360, and Wii. The Legacy of WWE SmackDown vs. Raw 2011 Since there was no official 2012 release, WWE SmackDown vs. Raw 2011 psp wwe 2012
:
– The PSP’s single analog nub controlled movement, with face buttons for strikes/grapples. Reversals relied on the R-trigger + face button timing, which worked fine but felt less fluid than consoles. The dreaded “load times” between entrances and matches were present (15-20 seconds), but once in-ring, frame rate held at a steady 30fps.
Gameplay is where WWE '12 distinguished itself from its predecessors. The developers at Yuke’s completely overhauled the grappling system. Gone were the complicated "strong grapple" and "weak grapple" mechanics of the SmackDown vs. Raw years. WWE ’12 on PSP didn’t revolutionize handheld wrestling
Is this for a , a school assignment , or a game review ?
The release of WWE '12 for the PlayStation Portable (PSP) marked a significant milestone in handheld wrestling games. Developed by Yuke's and published by THQ, it was the final WWE entry for the legendary handheld console. Despite the aging hardware of the PSP in 2011, the game managed to deliver a surprisingly deep and enjoyable professional wrestling experience that captured the essence of the "bigger, badder, better" marketing campaign of its console counterparts.
– Surprisingly robust for a UMD. You had over 55+ superstars & divas, including: | Feature | PSP WWE '12 | Modern
The introduction of more realistic ladder and chair physics. WWE Universe Mode:
In an era of WWE 2K24 on PS5 and PC, why would anyone go back to the PSP?