Sm64config.txt

If your game fails to launch or behaves strangely after an edit, keep these tips in mind:

A great feature of sm64config.txt is that it allows for flexible, multi-layered control remapping beyond what the standard in-game menus often provide. Key benefits include: Triple Bindings

If you cannot find it, run the game once, change a setting (like volume), close the game, and search your computer for sm64config.txt . sm64config.txt

How do I reset controls to default? · Issue #471 · sm64pc/sm64ex

So, the next time you see sm64config.txt , don’t delete it. Open it. Tweak it. You might just discover a version of the Mushroom Kingdom that Nintendo never intended you to see. If your game fails to launch or behaves

skip_intro = true # Skips the "Nintendo presents" and file select flyover disable_lighting = false # Disables dynamic lighting (flat shading, weird but fast) enable_ssao = true # Screen-space ambient occlusion (in render96/vulkan builds) fog_distance = 8000 # Default ~4000. Higher value removes distance fog. lod_distance_mult = 2.0 # Increases level-of-detail switch distance (more objects visible)

In simple terms, sm64config.txt is a plain text configuration file that dictates how the game’s executable ( sm64.us.f3dex2e.exe ) behaves before you even launch it. Unlike in-game menus, which control volume and camera sensitivity, this file controls the —the actual DNA of the port. · Issue #471 · sm64pc/sm64ex So, the next

If you have ever downloaded a SM64 PC port (from render96, sm64ex, or sm64coopdx), you have seen this file sitting next to the executable. Most users ignore it. But for those who want to customize their experience—from remapping controller dead zones to enabling 120 FPS—this file is the master key.

: The root of your (if using a CIA) or in the same folder as the .3dsx file.