While the temptation to use a is high, the consequences are real. RedManta uses Byfron (Roblox’s new anti-tamper system) which has made client-side execution much harder since 2024.
-- Die when health reaches zero if zombieModel:FindFirstChild("Part") then local zombiePart = zombieModel:FindFirstChild("Part") if zombiePart.Health <= 0 then zombieModel:Destroy() end end end
-- Attack player if zombieModel:FindFirstChild("Part") then local zombiePart = zombieModel:FindFirstChild("Part") if zombiePart then local playerCharacter = player.Character if playerCharacter then local humanoid = playerCharacter:FindFirstChild("Humanoid") if humanoid then zombiePart.AttackDamage = zombieProperties.AttackDamage humanoid:TakeDamage(zombiePart.AttackDamage) end end end end end Roblox Script for Zombie Uprising
Below is a decompiled version of a lightweight focusing on Infinite Ammo and Speed. Note that RedManta updates their Anti-Cheat weekly, so this specific code may require offset updates.
Renders your character completely immune to incoming zombie damage or automatically revives you if downed. While the temptation to use a is high,
-- Scoring system while wait(1) do for i, player in pairs(players) do if player.Character then local score = 0 for j, zombie in pairs(zombies) do local distance = (player.Character.HumanoidRootPart.Position - zombie.Position).Magnitude if distance < 10 then score = score + Config.scorePerZombieKilled end end player.leaderstats = player.leaderstats or Instance.new("Folder") player.leaderstats.Name = "leaderstats" local scoreStat = player.leaderstats:FindFirstChild("Score") if not scoreStat then scoreStat = Instance.new("IntValue") scoreStat.Name = "Score" scoreStat.Parent = player.leaderstats end scoreStat.Value = score end end end
-- Attack player if zombieModel:FindFirstChild("Part") then local zombiePart = zombieModel:FindFirstChild("Part") if zombiePart then local playerCharacter = player.Character if playerCharacter then local humanoid = playerCharacter:FindFirstChild("Humanoid") if humanoid then zombiePart.AttackDamage = zombieProperties.AttackDamage humanoid:TakeDamage(zombiePart.AttackDamage) end end end end Note that RedManta updates their Anti-Cheat weekly, so
screenGui.Parent = game:GetService("CoreGui") mainFrame.Parent = screenGui -- (UI Styling trimmed for length)