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A generation ago, entertainment was defined by scarcity. Families gathered around a television set at 8 PM because that was the only time their favorite show aired. Music was physical—vinyl, cassettes, CDs. If you didn't own it, you couldn't hear it.
For decades, entertainment was a passive experience. Audiences sat in front of cinemas or televisions at specific times to consume what was curated for them. Today, the power has shifted entirely to the user. LegalPorno.24.04.13.Vitoria.Beatriz.Larissa.Lei...
is the water we swim in. It is the background noise of our commutes, the escape of our evenings, and the connector of our social circles. The industry has moved from scarcity to surplus, from passive viewing to active participation, and from local to global. A generation ago, entertainment was defined by scarcity
For apps and websites, these "features" are essential for user retention: If you didn't own it, you couldn't hear it