Corona Render Roadmap ^new^ Jun 2026
Enables the use of high-fidelity 3D scans within scenes, ideal for complex background elements like foliage or detailed objects.
Arch viz pros, product visualizers, and any team already invested in the Chaos ecosystem. You can trust this roadmap. Your scenes will render cleaner, crash less often, and integrate better with V-Ray artists.
This is the elephant in the room. V-Ray has GPU. Corona does not. No standalone GPU Corona. The reality: Chaos is working on a unified rendering kernel. By 2026, the distinction between "V-Ray's sampling" and "Corona's sampling" may blur into a single "Chaos Render Engine" where you toggle "Mode: Corona (CPU)" or "Mode: V-Ray (Hybrid)." corona render roadmap
Because of the roadmap’s focus on Chaos integration, you can now hire V-Ray artists and have them productively working in Corona within a day. The scene translation tools mentioned for Corona 12 will eliminate the "engine lock-in" problem.
By staying informed and engaged, users can help shape the future of Corona Renderer, ensuring that it remains a powerful, intuitive, and industry-leading rendering engine. Enables the use of high-fidelity 3D scans within
The current roadmap focuses on three pillars: , real-time bridge integration , and procedural enhancements . Major releases are now planned for roughly twice a year. 1. Corona 14 (Current Major Release)
For architectural visualization (ArchViz) professionals and CGI artists, Corona Renderer has long been the gold standard for achieving photorealistic lighting and materials straight out of the box. Since its acquisition by Chaos (the makers of V-Ray), the question on every user’s mind has shifted from "How do I light this scene?" to "Where is the software heading?" Your scenes will render cleaner, crash less often,
Integrated cloud-based tools that can upres images by 2x or 4x and refine human features/clothing without a full re-render. 2. Corona 15 (Planned for mid-2026)
