However, for PC gamers, the launch was marred by a controversy that had become all too familiar during the console transition era: a hard-coded frame rate limit. For many players, Far Cry 4 stubbornly refused to exceed 30 frames per second (FPS), transforming what should have been a fluid, high-fidelity experience into a jittery cinematic simulation.
The logic was likely: "Most PC gamers have 60Hz monitors. We'll lock the framerate to half of that (30) to prevent screen tearing and ensure stable physics." far cry 4 30 fps lock
We have tested every method since 2014. Below are the working solutions, ranked from "Most Effective" to "Last Resort." However, for PC gamers, the launch was marred
Because Far Cry 4 utilizes double-buffered V-Sync (as opposed to triple-buffered), if your GPU cannot maintain a rock-solid 60 FPS, the game will immediately cut the frame rate in half to 30 FPS to maintain frame timing. For mid-range PCs in 2014 (and even some today with maxed out settings), this caused constant "bouncing" between 60 and 30 FPS, making the game feel stutter-heavy. We'll lock the framerate to half of that