Hellsplit- Arena V1.24 [better] -
Weapon balancing also takes center stage. Heavier two-handed weapons now carry more "stopping power," capable of staggering even the largest bosses if timed correctly. Conversely, daggers and short swords have seen a boost in "lethality" for players who prefer precision over brute force, rewarding those who can find gaps in plate armor. User Interface and Quality of Life
Shielded enemies were once the bane of speed-runners. In , a new "Shield Breaker" stat has been added to blunt weapons. Maces and war hammers now deliver a concussive shock that staggers blocking foes, opening them up for a kill shot. Swords, while faster, no longer stun-lock shields, forcing players to think tactically about their loadout. Hellsplit- Arena v1.24
featuring v1.25 content. This subsequent version added a roleplay system, new enemy types like "Meatboy," and overhauled sound engines. Steam Community Weapon balancing also takes center stage