Assassin-s Creed - Bloodlines [repack] Jun 2026

is a 2009 action-adventure game developed by Griptonite Games and published by Ubisoft. Released exclusively for the PlayStation Portable (PSP), it serves as a direct sequel to the original Assassin's Creed (2007) and acts as a narrative bridge between the first game and Assassin's Creed II . Plot and Setting

Set shortly after the events of the first game, Bloodlines follows Altaïr Ibn-LaʼAhad as he travels to the island of . His mission is to eliminate the remaining remnants of the Templar Order and uncover their true plans. Assassin-s Creed - Bloodlines

| Mechanic | Implementation | Notes | | :--- | :--- | :--- | | | Free-running (climbing, leaping, vaulting) | Simplified control scheme (face buttons for parkour). Less fluid than console versions due to analog nub sensitivity. | | Combat | Lock-on based; combo-driven | Relies heavily on counter-attacks and guard breaks. Enemy AI is predictable but aggressive in numbers. | | Stealth | Social blending, hiding spots, ledge assassinations | Reduced crowd density limits social stealth effectiveness; primarily mission-based stealth rather than sandbox. | | Eagle Vision | Activated via shoulder button | Used to highlight mission-critical targets and hidden passages. Drains focus meter. | | Progression | Currency (Lira) earned via pickpocketing/kills; used to buy health upgrades, new combos, and throwing knives. | Linear progression; no open-world side quests in the traditional sense. | is a 2009 action-adventure game developed by Griptonite