Showing point changes during dialogue choices and phone texts. Unlocking the full image and scene gallery.
Having a hard time is a universal human experience. It's a sign that we're alive, vulnerable, and struggling. But it's not a sign of weakness.
Having a hard time is a normal part of life. It's a sign that we're human, vulnerable, and struggling. But it's not a sign of weakness.
The developers have also hinted at a secret "Repentance" ending that only triggers if you beat the current final boss (The Drowning Knight) without picking up any weapons. Dataminers have found voice lines in the 0.4.0 code, suggesting this is real.
: This version served as a major introduction to the game's core world and characters.
Showing point changes during dialogue choices and phone texts. Unlocking the full image and scene gallery.
Having a hard time is a universal human experience. It's a sign that we're alive, vulnerable, and struggling. But it's not a sign of weakness. Having a HARD Time -v0.4.0- -Ongoing-
Having a hard time is a normal part of life. It's a sign that we're human, vulnerable, and struggling. But it's not a sign of weakness. Showing point changes during dialogue choices and phone
The developers have also hinted at a secret "Repentance" ending that only triggers if you beat the current final boss (The Drowning Knight) without picking up any weapons. Dataminers have found voice lines in the 0.4.0 code, suggesting this is real. It's a sign that we're alive, vulnerable, and struggling
: This version served as a major introduction to the game's core world and characters.