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Patch size: PS5 – 1.8 GB | PC – 2.3 GB Reviewed on: PS5 (Standard), PC (RTX 4070 / i7-13700K)

While combat in Spider-Man 2 is largely fluid, minor UI glitches could sometimes obscure the HUD during intense Symbiote encounters. The patch notes indicate fixes for instances where the focus bar or gadget icons would fail to load after switching between Peter and Miles rapidly. These small tweaks make a significant difference in maintaining immersion during high-octane battles.

data miners have peeled back the v1.131.0.0 executable and discovered strings referencing:

Caveat: Early testing suggests enabling "Reflections Reborn" on AMD Radeon RX 6000 series cards causes texture streaming stutter during the Lizard chase sequence . Insomniac recommends disabling SSR fallback if you encounter this.

The primary focus of this hotfix was to stabilize the experience for players using high-end graphical features: Ray-Tracing Stability : Fixed specific "device hang" crashes (often appearing as DXGI_ERROR_DEVICE_HUNG ) that occurred when ray-tracing was enabled Crash Reporting

Insomniac Games and Nixxes Software have rolled out another significant update for Marvel’s Spider-Man 2 . Landing at a chunky , this patch arrives roughly six months post-launch, targeting a mix of persistent community gripes, ray-tracing optimizations, and what appears to be backend preparation for the long-rumored New Game+ Ultimate expansion.

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