Empire Earth 1 — =link=

Stainless Steel Studios Publisher: Sierra Entertainment Key Designer: Rick Goodman (Lead Designer of Age of Empires )

The economic model was robust. Players managed citizens who could be assigned to various tasks. However, Empire Earth introduced a unique twist on resource management: the settlement. To turn a settlement into a powerful Town Center (capable of stronger defense and better economy), players had to "populate" it with citizens. This forced players to make strategic trade-offs: do you keep citizens in the field gathering resources, or do you garrison them to upgrade your infrastructure? empire earth 1


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