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RimWorld V1.0.1962

Rimworld V1.0.1962 -

: This build included behind-the-scenes architectural changes to the C# code, making it easier for modders to "patch" the game without causing conflicts with other mods.

For many players, 1.0.1962 is remembered as the point where RimWorld stopped feeling like an "Early Access" experiment and started feeling like a finished product. It bridged the gap between the wild, often broken mechanics of the "Beta" days and the highly polished, DLC-ready powerhouse the game is today. RimWorld V1.0.1962

: Players gained the ability to click and drag colonist portraits to reorder them on the main HUD Technical & World Improvements Multi-Version Mod Support RimWorld V1.0.1962

was an early public unstable build during the transition from Beta 19 to the official 1.0 release RimWorld Wiki RimWorld V1.0.1962