For a client-side file to work, the server must have AddCSLuaFile() called on it (so the client receives the file), and the client must have include() called on it (so the client runs the file).
This is not a separate process, but a convention where code is executed on both the Server and Client realms sequentially. glua loader
# Call luaL_loadstring(lua_state, script_buffer) # This pushes the compiled function onto the Lua stack pm.call_function(loadstring_addr, [lua_state_address, script_buffer]) For a client-side file to work, the server
For most developers, the standard way to load code is through the game's developer console. These commands are essential for testing snippets without restarting the game: These commands are essential for testing snippets without
Server owners share ban lists (e.g., via GMod Store or ULX bans). If you are caught using a loader to exploit, your Steam ID can be added to a global database, locking you out of thousands of servers.