While early Java games dominated screens with resolutions like 128x128 or 176x220, the industry eventually shifted toward wider, sharper displays. The 400x240 resolution (often associated with widescreen aspect ratios) was a sweet spot for mid-to-high-end feature phones in the late 2000s and early 2010s.
: A technical marvel that attempted (and largely succeeded) to bring the FPS experience to Java-based handsets. Modern Accessibility and Preservation pack games gameloft 400x240
: The definitive arcade racer for the format, featuring high-speed gameplay and licensed cars. Gangstar: Crime City While early Java games dominated screens with resolutions