Fixed Beamng Drive V0.4.2.2 Info
Here is the "DIY Fix" guide for V0.4.2.2:
If Steam auto-updated past 0.4.2.2:
This keyword isn't just a random string of numbers; it represents a specific moment in the simulation's history, a time when the game was leaner, rawer, and functionally distinct from the modern behemoth it has become. But why is there such a persistent interest in this specific version, and what does the term "fixed" imply in this context? Fixed BeamNG Drive V0.4.2.2
Fixed an issue where beams in the suspension and concrete mixer would deform or break too slowly. We have also slightly reduced the steering speed for better control.
Vehicles or terrain appear pink. Fix:
This hotfix builds upon the major additions recently introduced in the 0.4.2 cycle, including:
| Mod Name | What it fixes | Install | |----------|---------------|---------| | | Flickering shadows on AMD GPUs | Manual drop into mods/ | | No More Ghost Collisions | Invisible walls on Gridmap v2 | Replace terrain.cs | | UI Performance Unlocker | 5 FPS UI lag in vehicle selector | LUA script inject | Here is the "DIY Fix" guide for V0
Warning: Do not use "Torque Modifiers" that alter the engine simulation above 2.0x multiplier; they will reintroduce the memory leak.
Another driving force behind the search for this version is the content that has been lost or significantly altered over time. We have also slightly reduced the steering speed
