Mage (Sorcerer/Runemaster): Adjusted the scaling of certain Ward-per-second nodes that were providing near-immortality in high corruption.Sentinel (Paladin): Fixed a bug where Holy Cascade could trigger multiple times from a single cast under specific latency conditions.Acolyte (Warlock): Optimized the visual effects of Profane Veil to improve performance without nerfing the skill’s utility. Bug Fixes and Quality of Life
The keyword refers to the executable files deployed by Steam (and the standalone launcher) to update the game client over a short period. Here is what changed in these specific iterations: Last Epoch update 1.1.7.8 - 1.1.7.10.exe
A: Likely yes – devs announced focus shifting to 1.2 (Q2 2025) . However, the launch was marred by significant server-side
However, the launch was marred by significant server-side issues. Players faced login queues, character selection screen crashes, and a frustrating "Error 2" message. As the developers scrambled to stabilize the servers, they also had to address client-side bugs that were causing the game executable to crash. This is a for the Last Epoch updates from 1
This is a for the Last Epoch updates from 1.1.7.8 to 1.1.7.10 . These are minor hotfix patches following the major 1.1 "Harbingers of Ruin" release.
October–November 2024 (Cycle 1.1, Harbingers of Ruin)