Follow this diligently: plow deep, court fair, mill strictly, and tithe piously. When the Baron calls you to war in 1264 (the Second Barons’ War), you will have the silver to equip a knight, feed a dozen footmen, and bribe the local sheriff to look the other way.
In 1257, you are not just a farmer; you are a judge and a monopolist. Your manorial court (held every 3-4 weeks) generates silver from fines. Here are the keys to profitable justice: anno domini 1257 manor guide
(like the Templars or Hospitallers) and recruit their knights. Prosperity Follow this diligently: plow deep, court fair, mill
Your first priority should be building Walls . This secures the location and unlocks higher-tier merchant workshops. Your manorial court (held every 3-4 weeks) generates
Become a vassal OR stay a mercenary with high relation (70+) to a faction leader. Step 2: Find a village you like (safe borders = better). Step 3: Talk to the village elder → “I wish to build a manor here.” Step 4: Pay ~2000–5000 denars and wait 2–3 weeks.
Increases the population cap, allowing for more recruits and taxpayers.
If you have followed this for three years and are still solvent, you are ready for the mid-game.