Fifa-ng-db-meta.xml
Here is a breakdown of what this file does, why it matters, and how you can use it to reshape your game. What exactly is fifa-ng-db-meta.xml At its core, fifa-ng-db-meta.xml metadata file
: It lists every table in the database (e.g., players , teams , leagues ). fifa-ng-db-meta.xml
that acts as a bridge between the raw game data and the tools we use to edit it. The Translator: The main database file (usually fifa_ng_db.db Here is a breakdown of what this file
) is a binary file—a bunch of 1s and 0s that humans can't read. file tells modding tools like the FIFA Editor Tool The Translator: The main database file (usually fifa_ng_db
In theory, you can append a <field> to a table in the XML. In practice, the engine expects a fixed binary layout. Adding a field shifts every byte after it, corrupting all records. So modders often repurpose unused fields (e.g., unknownflag1 ) instead of extending.
<table name="players" realm="ng"> <field name="playerid" type="int" key="primary" /> <field name="firstname" type="string" length="64" /> <field name="overallrating" type="int" min="1" max="99" /> <field name="preferredfoot" type="enum" enum_ref="foot_values" /> ... </table>
This is the core functionality. Inside the table definitions, the XML maps specific database columns to game engine variables. It defines: