Once satisfied, you can "bake" the simulation into standard Maya keyframes for rendering. 2. Advanced Features Jags & Details:
A major selling point for is how well it plays with standard Maya features. It works flawlessly with:
If you are destroying a skyscraper with 10,000+ pieces, use Proxies.
Do not use high-resolution sculpts. Pulldownit operates on polygonal meshes. For a building, use a single combined mesh with clean quads/tris. Avoid non-manifold geometry.
Open the Pulldownit Simulator window ( Pulldownit > Simulator ).