: Houses need access to facilities within their own service area; it is not enough for the house to simply be in the facility's range. Key Industry Ratios ("Combines")
: Build market stalls (food, salt, cloth, etc.) every few meters. This reduces the time citizens spend "shopping," giving them more time to visit tax-generating buildings like the tavern. 2. Residential Growth and Tier Requirements
: Place market stalls in the absolute center near public buildings (Tavern, School, etc.). One stand of each type can typically support roughly 50 houses. Expansion Tip
Citizens require specific services to evolve from Pioneers to Aristocrats.
: Houses need access to facilities within their own service area; it is not enough for the house to simply be in the facility's range. Key Industry Ratios ("Combines")
: Build market stalls (food, salt, cloth, etc.) every few meters. This reduces the time citizens spend "shopping," giving them more time to visit tax-generating buildings like the tavern. 2. Residential Growth and Tier Requirements anno 1503 layout
: Place market stalls in the absolute center near public buildings (Tavern, School, etc.). One stand of each type can typically support roughly 50 houses. Expansion Tip : Houses need access to facilities within their
Citizens require specific services to evolve from Pioneers to Aristocrats. anno 1503 layout